воскресенье, 15 мая 2011 г.

DESIGN


Design

WALL-E was the most complex Pixar production since Monsters, Inc. because of the world and the history that had to be conveyed.[8] Whereas most Pixar films have up to 75,000 storyboards, WALL-E required 125,000.[28] Production designer Ralph Eggleston wanted the lighting of the first act on Earth to be romantic, while the second act on the Axiom to be cold and sterile. During the third act, the romantic lighting is slowly introduced into the Axiom environment.[5] Pixar studied Chernobyl and the city of Sofia to create the ruined world; art director Anthony Christov was from Bulgaria and recalled Sofia used to have problems storing its garbage.[29][30] Eggleston bleached out the whites on Earth to make WALL-E feel vulnerable. The overexposed light makes the location look more vast. Because of the haziness, the cubes making up the towers of garbage had to be very large, otherwise they would have lost shape (in turn, this helped save rendering time). The dull tans of Earth subtly become soft pinks and blues when EVE arrives. When WALL-E shows EVE all his collected items, all the lights he has collected light up to give an inviting atmosphere, like a Christmas tree. Eggleston tried to avoid the colors yellow and green so WALL-E – who was made yellow to emulate a tractor – would not blend into the deserted Earth, and to make the plant more prominent.[31]

WALL-E finds a bra. Roger Deakins and Dennis Muren were consulted on realistic lighting including backgrounds that are less focused than foregrounds.

Stanton also wanted the lighting to look realistic and evoke the science fiction films of his youth. He felt Pixar had captured the physics of being underwater with Finding Nemo, so for WALL-E he wanted to push that for air. It was while rewatching some of his favorite science fiction films he realized Pixar's films lacked the look of 70 mm film and its barrel distortion, lens flare and racking focus.[8] Producer Jim Morris invited Roger Deakins and Dennis Muren to advise on lighting and atmosphere. Muren spent several months with Pixar, while Deakins hosted one talk and was requested to stay on for another two weeks. Stanton said Muren's experience came from integrating computer animation into live-action settings, while Deakins helped them understand not to overly complicate their camerawork and lighting.[25] 1970s Panavision cameras were used to help the animators understand and replicate handheld imperfections like unfocused backgrounds in digital environments.[5] The first lighting test consisted of building a three-dimensional replica of WALL-E, filming it with a 70 mm camera, and then trying to replicate that in the computer.[32] Stanton cited the shallow lens work of Gus Van Sant's films as an influence, as it created intimacy in each close-up. Stanton chose angles for the virtual cameras that a live-action filmmaker would choose if filming on a set.[12]

Stanton wanted the Axiom's interior to resemble Shanghai and Dubai.[8] Eggleston studied 1960s NASA paintings and the original concept art for Tomorrowland for the Axiom, to reflect that era's sense of optimism.[5] Stanton remarked "We are all probably very similar in our backgrounds here [at Pixar] in that we all miss the Tomorrowland that was promised us from the heyday of Disneyland," and wanted a "jet pack" feel.[8] Pixar also studied the Disney Cruise Line and visited Las Vegas, which was helpful in understanding artificial lighting.[5] Eggleston based his Axiom designs on the futuristic architecture of Santiago Calatrava. Eggleston divided the inside of the ship into three sections; the rear's economy class has a basic gray concrete texture with graphics keeping to the red, blue and white of the BnL logo. The coach class with living/shopping spaces has 'S' shapes as people are always looking for "what's around the corner". Stanton intended to have many colorful signs, but he realized this would overwhelm the audience and went with Eggleston's original idea of a small number of larger signs. The premier class is a large Zen-like spa with colors limited to turquoise, cream and tan, and leads on to the captain's warm carpeted and wooded quarters and the sleek dark bridge.[31] In keeping with the artificial Axiom, camera movements were modeled after those of the steadicam.[33]

The use of live action was a stepping stone for Pixar, as Stanton was planning to make John Carter of Mars his next project.[8] Storyboarder Derek Thompson noted introducing live action meant they had to make the rest of the film look even more realistic.[34] Eggleston added that if the historical humans had been animated and slightly caricaturized, then the audience would not have recognized how serious their devolution was.[31] Stanton cast Fred Willard as the historical Buy n Large CEO because "He's the most friendly and insincere car salesman I could think of."[22] The CEO says "stay the course," which Stanton used because he thought it was funny.[35] Industrial Light & Magic did the visual effects for these shots.[5]

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